![]() ![]() Once you land, your employer will give you a second ship, her old trading vessel, an Argon Mercury. It's more or less unarmed, but don't worry. The second or third, depending on your point of view, will loan you a new ship for a long run. As soon as you're in the game there are storyline missions to run. This would be a Talon, with all missiles removed, stripped down to a single laser cannon, with shields that wouldn't stop BBs thrown by your little sister. To explain these I'll use Priv equivalents. ![]() You start the game with a lowly scout ship, an Argon Discoverer. It's quite possible to sell your shields and guns and be safe, if you have half a brain in there. SOME might go after you, but unless you make them mad, the ratio is around 1 in 500. In some of the early 'safe' sectors you'll see pirates, who will be red and hostile, and they'll fly right past without batting an eye. Having red blips that weren't even remotely interested in me threw off my WC reflexes in the worst possible way. I don't mean that in the form of 'you're not a threat unless you're a good pilot or until you get some nice upgrades.' You can pay out the nose for VERY expensive midrange missiles, in which case you can destroy ships of the same size if you're lucky, but 1300 credits for a kill that nets you more or less nothing isn't the best trade off.Ģ) Not all hostiles are out to get you. I'm going to repeat that, because it bears repeating. There are a couple of simple things you'll need to know before you get started.ġ) In your starter ship, you're not a threat to anything. Tye's Guide To Not Sucking So Bad Early in X2 ![]() That said, the early game can be tricky, so as a service to all of you, I present: It's not quite the same as our beloved Privateer, but it's entertaining nonetheless. If any of you haven't checked out X2 yet but have the funds to do so, I recommend getting a peek.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |